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10,000 Dice Game Directions

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Materiel

6 Dice
Paper and pen for Scoring

Object

The player with the highest score above 10,000 points on the final round wins.

How to Play

Decide who goes first by having everyone roll one die. Whoever has the highest number goes first. Play then continues to the left.

The first player rolls all 6 dice.

The player can decide to keep as many scoring dice as he/she chooses, but must keep at least one (See scoring section). Place the scoring dice off to the side and roll the remaining dice. Again, the player may keep as many scoring dice as he/she chooses, but must keep at least one. Place scoring dice off the side and roll remaining dice.

Play continues until:

  • Player decides to stop and keep that score OR
  • Player doesn’t roll any scoring dice and loses score OR
  • Player has kept all six dice. In this case player MUST roll all six dice again adding to previous score.

Buy in

You must earn 500 to start scoring (meaning you can’t stop with 400). Once you reach a score of 500 or more you are “on the board.” Any turn after you are on the board you may keep any score you want (even if it is 100).

Stealing

Players with more than 3000 points can attempt to steal points from the previous player. To do so, he/she must roll the remaining non-scoring dice from the previous player’s hand and score some points. Doing so transfers the total points to the stealer who can now continue as if it was their turn leaving the previous player with nothing. Failing to score on an attempt to steal allows the previous player to keep their points while the stealer loses their turn.

The Final Round

When a player reaches 10,000 (or passes 10,000), every other player gets one more roll. Player with highest score wins.

Scoring

1 = 100 points
5 = 50 points
Three of a kind of 1 =1000 points
Three of a kind of 2 = 200 points
Three of a kind of 3 = 300 points
Three of a kind of 4 = 400 points
Three of a kind of 5 = 500 points
Three of a kind of 6 = 600 points
For each number over three of a kind, you double the amount
(example: three 2’s = 200, four 2’s = 400, five 2’s = 800, six 2’s = 1,600).

Pairs and Straights.
When a player rolls 1,2,3,4,5,6 when rolling all six dice, this is a Straight.
Straights are worth 3000 points.
When a player gets three sets of pairs when rolling six dice, this is Pairs.
Pairs are worth 1000 points. Note: Three of a kind must all be rolled together. Rolling a 1 and then rolling another 1 and another 1 is 300. Rolling three 1’s at a time is 1000.